To learn more about how and for what purposes Amazon uses personal information (such as Amazon Store order history), please visit our Privacy Notice. You can change your choices at any time by visiting Cookie Preferences, as described in the Cookie Notice. Click ‘Customise Cookies’ to decline these cookies, make more detailed choices, or learn more. Third parties use cookies for their purposes of displaying and measuring personalised ads, generating audience insights, and developing and improving products. This includes using first- and third-party cookies, which store or access standard device information such as a unique identifier. If you agree, we’ll also use cookies to complement your shopping experience across the Amazon stores as described in our Cookie Notice. We also use these cookies to understand how customers use our services (for example, by measuring site visits) so we can make improvements. If you have any more questions, you can easily PM or message me.We use cookies and similar tools that are necessary to enable you to make purchases, to enhance your shopping experiences and to provide our services, as detailed in our Cookie Notice. o_O It's like they have a life of their own. Therefore, if you move a hover-ball further away from its set height, then the hover-balls will try as hard as they can to get back to their set height. Hover-balls, annoyingly, have set heights, at which they try to maintain.Hover-balls have a certain amount of force, so unless you set the gravity or a really heavy prop lower, it would take more than one hover-ball to make it float.BASIC OPTIONS The simplest way to use RoundedTB is by simply entering a margin and corner radius. So, basically, if you set the slider to a higher number, the friction/resistance in the air will be higher, therefore the hover-balls will slow down quicker once they are set to move in motion, and so on if you set it lower. Add margins, rounded corners and segments to your taskbars With RoundedTB, you can customise the shape and appearance of Windows taskbar, without modifying any system files or making any permanent system changes. ![]() You can use the key-selector, and select the key that simply makes the hover-balls descend and fall.Īir resistance is basically the friction in the air (if that makes sense). You can use the key-selector, and select the key that simply makes the hover-balls ascend and rise. A higher number means a faster speed, and so on. You can use the slider labelled "Speed" to adjust the speed as to how fast the hover-balls will move upwards or down wards. When pressing c while using a tool-gun, a context menu will appear on the bottom-right corner of your monitor. Well, kids, the answer is right here! xD The hover-balls, or spheres, can be made to float higher or lower using the number-pad keys that they are bound to! :O You'll know more about this when you read the information below, which is where I'll be talking about the context menu. ![]() It's been easy so far, right? Well, that's because it is easy! After firing a sphere to the prop you want to float, you'll be thinking, "Hmm, I wonder how I can make it float at a higher point in air.". ![]() Doing so will fire a black sphere to the point you aimed at, and the sphere will allow the prop to hover in the air. When you have equipped the hover-ball tool-gun, simply aim at the prop that you want to hover, and click your primary fire button. Here are instructions on how to use this amazing tool: You are able to control the height and other variables through the context menu. For example, adding a hover-ball to a blast-door will make it float. Hover-BallsHover-balls are little spheres added to a certain prop to make it float. This tutorial will explain what hover-balls do and what they are, and how to use them, and what the best way to use them is. ![]() I've made yet another Garry's Mod 10 tutorial about creating and using hover-balls in-game.
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